Hardware Engineer (Product / Systems)
Company: Becoming
Location: San Francisco
Posted on: February 17, 2026
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Job Description:
Job Description Job Description About Becoming Becoming is
building Developmental Intelligence: AI for predicting how
organisms change over time. Most experimental systems fail when
metabolic demands become too high. We are building systems that
don’t — by combining engineered metabolic environments, sensing,
control, and software into tightly integrated products that operate
reliably over long time horizons. Hardware is core to our platform.
It must work continuously, predictably, and under real biological
constraints. The Role We are hiring a Hardware Engineer (Product /
Systems) to design, build, and own end-to-end hardware products at
the core of Becoming’s platform. This role is for a product-minded
builder, not a siloed specialist. You will work across mechanical,
electrical, and firmware, owning systems from first principles
through prototyping, iteration, deployment, and operation. You may
peak in one domain, but you must be fluent enough in the others to
design and debug complete systems without handoffs. This is a
high-agency role. You will help define requirements, make
tradeoffs, and take responsibility for outcomes. What You’ll Own
End-to-end ownership of hardware systems used in long-horizon
biological platforms Mechanical design: CAD, materials, tolerances,
assemblies, fluidic and environmental systems Electrical design:
sensing, actuation, power, control electronics, bring-up, and
debugging Firmware and low-level software for control, monitoring,
fault handling, and reliability Rapid prototyping, testing, failure
analysis, and iteration Integration of hardware with software, data
systems, and biological constraints Build processes and
documentation that enable repeatability and scaling Debugging real
systems under continuous operation, not just bench tests Who You
Are You are someone who: Operates with high agency — you identify
problems, define solutions, and execute Takes end-to-end ownership
of what you build Brings high energy to complex, ambiguous
engineering challenges Acts with high integrity — you are honest
about tradeoffs, risks, and failure modes Communicates directly and
clearly, especially when something won’t work Is self-aware about
your strengths and gaps, and proactively fills them Thinks like a
systems integrator, not a narrow specialist Cares deeply about
understanding systems at a first-principles level Requirements
Degree in engineering or equivalent practical experience At least 1
year of industry experience building real hardware systems
(startup, robotics, instrumentation, hardware, or related field)
Demonstrated first-principles depth in at least one core domain
(mechanical, electrical, or firmware) Functional fluency across the
other domains sufficient to design, build, and debug complete
systems Proven ability to take loosely defined problems and turn
them into working, reliable products Comfort operating without
pre-validated platforms, heavy vendor abstraction, or rigid process
scaffolding Strong Signals Experience with fluidic, perfusion, or
environmental control systems Background in robotics, scientific
instrumentation, or complex electromechanical products Experience
bringing hardware from prototype to deployed, continuously
operating systems Bias toward reliability, robustness, and
simplicity over novelty Benefits Competitive salary and meaningful
equity Full benefits High-trust, high-ownership environment Rapid
growth in scope and responsibility
Keywords: Becoming, Dublin , Hardware Engineer (Product / Systems), Engineering , San Francisco, California